PlayerSettings.Android.startInFullscreen
Declaration
public static bool startInFullscreen;Описание
Запуск в полноэкранном режиме.
Если параметр не установлен, Android отображает панель навигации во время загрузки игры.
using UnityEngine; using UnityEditor; using UnityEditor.Build;
public class StartInFullscreenSample : MonoBehaviour { [MenuItem("Build/Start in Fullscreen Sample")] public static void BuildStartInFullscreenSample() { PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64;
//Set startInFullScreen to true PlayerSettings.Android.startInFullscreen = true;
BuildPlayerOptions options = new BuildPlayerOptions(); options.scenes = new[] { "Assets/Scenes/SampleScene.unity" }; options.locationPathName = "Build/AndroidBuild.apk"; options.target = BuildTarget.Android; options.targetGroup = BuildTargetGroup.Android; BuildPipeline.BuildPlayer(options); } }