Unity 6.3
0 онлайн 91 гостей 3 в системе
Вход

PlayerSettings.Android.buildApkPerCpuArchitecture

Declaration

public static bool buildApkPerCpuArchitecture;

Описание

Создайте отдельный APK для каждой CPU архитектуры.

using UnityEngine;
using UnityEditor;
using UnityEditor.Build;

public class BuildApkPerCpuArchitectureSample : MonoBehaviour { [MenuItem("Build/Build Apk Per Cpu Architecture Sample")] public static void BuildApkPerCpuArchitecture() { PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); //Enabling buildApkPerCpuArchitecture PlayerSettings.Android.buildApkPerCpuArchitecture = true; BuildPlayerOptions options = new BuildPlayerOptions(); options.scenes = new[] { "Assets/Scenes/SampleScene.unity" }; options.locationPathName = "Build/AndroidBuild.apk"; options.target = BuildTarget.Android; options.targetGroup = BuildTargetGroup.Android; BuildPipeline.BuildPlayer(options); } }