PBXProject.ReadFromString
Declaration
public void ReadFromString(string src);Параметры
| Параметр | Описание |
|---|---|
| сердце | Содержание проекта. |
Описание
Читает проект из заданной строки.
Текущее содержание проекта отбрасывается.
using UnityEditor; using System.IO; using UnityEditor.Callbacks; using UnityEditor.iOS.Xcode;
public class Sample_ReadFromString { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {
// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;
// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); // Read the project.pbxproj file into a string string pbxProjectContent = File.ReadAllText(projectPath);
// Create a PBXProject object and read from the string PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromString(pbxProjectContent);
// Get the target GUID you want to make modifications on string mainTargetGuid = pbxProject.GetUnityMainTargetGuid();
// Modify the project, such as adding a build propety pbxProject.AddBuildProperty(mainTargetGuid, "exampleProperty", "exampleValue"); // Convert the modified project back to a string string updatedPbxProjectContent = pbxProject.WriteToString();
// Save the updated project string back to the project.pbxproj file File.WriteAllText(projectPath, updatedPbxProjectContent); } }