← Справочник API
Пространство имён
UnityEngine.PlayerLoop
Структуры 8
EarlyUpdate
- Структуры
- AnalyticsCoreStatsUpdate
- ARCoreUpdate
- ClearIntermediateRenderers
- ClearLines
- DeliverIosPlatformEvents
- DispatchEventQueueEvents
- ExecuteMainThreadJobs
- GpuTimestamp
- InsightsUpdate
- PerformanceAnalyticsUpdate
- Physics2DEarlyUpdate
- PhysicsResetInterpolatedTransformPosition
- PlayerCleanupCachedData
- PollHtcsPlayerConnection
- PollPlayerConnection
- PresentBeforeUpdate
- ProcessMouseInWindow
- ProcessRemoteInput
- RendererNotifyInvisible
- ResetFrameStatsAfterPresent
- ScriptRunDelayedStartupFrame
- SpriteAtlasManagerUpdate
- TilemapRendererEarlyUpdate
- UnityWebRequestUpdate
- UpdateAsyncInstantiate
- UpdateAsyncReadbackManager
- UpdateCanvasRectTransform
- UpdateContentLoading
- UpdateInputManager
- UpdateKinect
- UpdateMainGameViewRect
- UpdatePreloading
- UpdateStreamingManager
- UpdateTextureStreamingManager
- XRUpdate
PostLateUpdate
- Структуры
- AccessibilityLateUpdate
- BatchModeUpdate
- ClearImmediateRenderers
- DirectorLateUpdate
- DirectorRenderImage
- EndGraphicsJobsAfterScriptLateUpdate
- EnlightenRuntimeUpdate
- ExecuteGameCenterCallbacks
- FinishFrameRendering
- GUIClearEvents
- InputEndFrame
- MemoryFrameMaintenance
- ParticleSystemEndUpdateAll
- PhysicsSkinnedClothBeginUpdate
- PhysicsSkinnedClothFinishUpdate
- PlayerEmitCanvasGeometry
- PlayerSendFrameComplete
- PlayerSendFramePostPresent
- PlayerSendFrameStarted
- PlayerUpdateCanvases
- PresentAfterDraw
- ProcessWebSendMessages
- ProfilerEndFrame
- ProfilerSynchronizeStats
- ResetInputAxis
- ScriptRunDelayedDynamicFrameRate
- ShaderHandleErrors
- SortingGroupsUpdate
- ThreadedLoadingDebug
- TriggerEndOfFrameCallbacks
- UpdateAllRenderers
- UpdateAllSkinnedMeshes
- UpdateAudio
- UpdateCanvasRectTransform
- UpdateCaptureScreenshot
- UpdateCustomRenderTextures
- UpdateLightProbeProxyVolumes
- UpdateRectTransform
- UpdateResolution
- UpdateSubstance
- UpdateVideo
- UpdateVideoTextures
- XRPostLateUpdate
- XRPostPresent
- XRPreEndFrame
PreLateUpdate
- Структуры
- AccessibilityUpdate
- AIUpdatePostScript
- ConstraintManagerUpdate
- DirectorDeferredEvaluate
- DirectorUpdateAnimationBegin
- DirectorUpdateAnimationEnd
- EndGraphicsJobsAfterScriptUpdate
- LegacyAnimationUpdate
- ParticleSystemBeginUpdateAll
- Physics2DLateUpdate
- PhysicsLateUpdate
- ScriptRunBehaviourLateUpdate
- UIElementsUpdatePanels
- UpdateMasterServerInterface
- UpdateNetworkManager