Unity 6.3
0 онлайн 40 гостей 3 в системе
Вход

Coverage.ResetAll

Declaration

public static void ResetAll();

Описание

Сброс всех данных о покрытии.

using UnityEngine;
using UnityEngine.TestTools;

public class CoverageExample : MonoBehaviour { void Start() { // Reset all coverage data that has been captured up to this point. Coverage.ResetAll(); } }