Joint2D.attachedRigidbody
Declaration
public Rigidbody2D attachedRigidbody;Описание
Rigidbody2D, прикрепленные к Joint2D.
Joint2D автоматически подключаются к Rigidbody2D на том же GameObject, что и Joint2D.
Дополнительные ресурсы: Rigidbody2D.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Vector2 force = Vector2.up;
void Start() { // Apply a force to the rigidbody attached to the joint. GetComponent<Joint2D>().attachedRigidbody.AddForce(force); } }