Unity 6.3
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Вход

AudioEchoFilter.delay

Declaration

public float delay;

Описание

Задержка эхо в мсек. от 10 до 5000. По умолчанию = 500.

using UnityEngine;

[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(AudioEchoFilter))] public class Example : MonoBehaviour { // Set the delay on the chorus filter to the max working value.

void Start() { GetComponent<AudioEchoFilter>().delay = 5000f; } }